ACM SIGGRAPH 98 Electronic art and animation catalog
I/O brush: drawing with everyday objects as ink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fab: The Coming Revolution on Your Desktop--from Personal Computers to Personal Fabrication
Fab: The Coming Revolution on Your Desktop--from Personal Computers to Personal Fabrication
DIGITEL '07 Proceedings of the The First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Plushie: an interactive design system for plush toys
ACM SIGGRAPH 2007 papers
Spatial sketch: bridging between movement & fabrication
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Introducing the FabLab as interactive exhibition space
Proceedings of the 9th International Conference on Interaction Design and Children
Handcrafting textile interfaces from a kit-of-no-parts
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Interactive fabrication: new interfaces for digital fabrication
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
SketchChair: an all-in-one chair design system for end users
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Social brainstorming via interactive fabrication
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
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This paper describes a case study of Shadowgram as an application of interactive fabrication in public spaces to realize a creative communication environment based on an interactive installation, which generates sticker cutouts of the silhouettes of participants. In this paper, we propose an approach called Social Fabrication that stimulates communication in society. Finally, we assess the potential of our creative catalyst by installing Shadowgram in public events and through observation and analysis we examine the behavior of participants.