Surface drawing: creating organic 3D shapes with the hand and tangible tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Sketch-Based Interface for Clothing Virtual Characters
IEEE Computer Graphics and Applications
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ACM SIGGRAPH 2007 papers
Interactive 3D garment design with constrained contour curves and style curves
Computer-Aided Design
Spatial sketch: bridging between movement & fabrication
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Sensitive couture for interactive garment modeling and editing
ACM SIGGRAPH 2011 papers
LaserOrigami: laser-cutting 3D objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting lifelong learners to build personal learning ecologies in daily physical spaces
International Journal of Mobile Learning and Organisation
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This paper introduces DressUp, a computerized system for designing dresses with 3D input using the form of the human body as a guide. It consists of a body-sized physical mannequin, a screen, and tangible prop tools for drawing in 3D on and around the mannequin. As the user draws, he/she modifies or creates pieces of digital cloth, which are displayed on a model of the mannequin on the screen. We explore the capacity of our 3D input tools to create a variety of dresses. We also describe observations gained from users designing actual physical garments with the system.