Recovery of Parametric Models from Range Images: The Case for Superquadrics with Global Deformations
IEEE Transactions on Pattern Analysis and Machine Intelligence
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
The haptic display of complex graphical environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Six degree-of-freedom haptic rendering using voxel sampling
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SQ-Map: Efficient Layered Collision Detection and Haptic Rendering
IEEE Transactions on Visualization and Computer Graphics
Presenting an archaeological site in the virtual showcase
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Enhancing virtual reality walkthroughs of archaeological sites
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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This paper presents a virtual reality framework for the modeling and interactive simulation of cultural heritage works with the use of advanced human computer interaction technologies A novel algorithm is introduced for realistic real-time haptic rendering that is based on an efficient collision detection scheme Smart software agents assist the user in manipulating the smart objects in the environment, while haptic devices are utilized to simulate the sense of touch Moreover, the virtual hand that simulates the user's hand is modeled using analytical implicit surfaces so as to further increase the speed of the simulation and the fidelity of the force feedback The framework has been tested with several ancient technology works and has been evaluated with visitors of the Science Center and Technology Museum of Thessaloniki.