Versatile and efficient techniques for simulating cloth and other deformable objects
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Robust treatment of collisions, contact and friction for cloth animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Simulation of clothing with folds and wrinkles
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Computational aspects of the dynamics of cloth
Computational aspects of the dynamics of cloth
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Computer animation of cloth is often plagued by springs being overstretched. Our approach addresses this problem and presents some preliminary results.