Eigenfaces vs. Fisherfaces: Recognition Using Class Specific Linear Projection
IEEE Transactions on Pattern Analysis and Machine Intelligence
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
New Constraints on Data-Closeness and Needle Map Consistency for Shape-from-Shading
IEEE Transactions on Pattern Analysis and Machine Intelligence
From Few to Many: Illumination Cone Models for Face Recognition under Variable Lighting and Pose
IEEE Transactions on Pattern Analysis and Machine Intelligence
Extraction of Visual Features for Lipreading
IEEE Transactions on Pattern Analysis and Machine Intelligence
Toward Automatic Simulation of Aging Effects on Face Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume II - Volume II
Modeling and Rendering for Realistic Facial Animation
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Acquiring Height Maps of Faces from a Single Image
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Real-time combined 2D+3D active appearance models
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Hi-index | 0.00 |
This paper describes how a facial albedo map can be recovered from a single image using a statistical model that captures variations in surface normal direction. We fit the model to intensity data using constraints on the surface normal direction provided by Lambert's law and then use the differences between observed and reconstructed image brightness to estimate the albedo map. We show that this process is stable under varying illumination and use the process to render images under novel illumination.