The art and science of game programming
Proceedings of the 37th SIGCSE technical symposium on Computer science education
A games first approach to teaching introductory programming
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Broadening participation through scalable game design
Proceedings of the 39th SIGCSE technical symposium on Computer science education
Operating a computer science game degree program
GDCSE '08 Proceedings of the 3rd international conference on Game development in computer science education
Using games in introductory courses: tips from the trenches
Proceedings of the 40th ACM technical symposium on Computer science education
Engagement: gaming throughout the curriculum
Proceedings of the 40th ACM technical symposium on Computer science education
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We propose a unique gaming concentration to reenergize computer science(CS) education at Winston-Salem State University (WSSU), an HBCU. Nationally, many gaming concentration programs in the CS curriculum have been successfully developed. Nevertheless, to our knowledge, none has been established at any of the HBCUs. The proposed gaming concentration aims to educate minority students with the skills necessary to participate as computer scientists in a game development team and other software development projects. The concentration will help the enrollment and retention of underrepresented students and increase the quality of graduates in this field. A successful gaming concentration at WSSU will advance the knowledge in developing curricula for HBCUs and other minority institutions.