Communications of the ACM
Computer science: an overview (3rd ed.)
Computer science: an overview (3rd ed.)
Algorithms and images: computer graphics as an introduction to science
SIGCSE '91 Proceedings of the twenty-second SIGCSE technical symposium on Computer science education
Teaching computer graphics using RenderMan
SIGCSE '92 Proceedings of the twenty-third SIGCSE technical symposium on Computer science education
A C-based graphics library for CS1
SIGCSE '95 Proceedings of the twenty-sixth SIGCSE technical symposium on Computer science education
Rethinking CS0 with JavaScript
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Using visualization to teach novices recursion
Proceedings of the 6th annual conference on Innovation and technology in computer science education
The science of images: a cross-disciplinary introduction to the field of 3-D computer graphics
ACM SIGGRAPH 2003 Educators Program
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This paper describes a course in computer graphics which is designed for students with little or no background in computer science. The course is centered around custom software which was designed with the pedagogical goals in mind. The goals of the course, the software, and some experiences at two institutions are discussed.