Representing game characters' inner worlds through narrative perspectives

  • Authors:
  • Jichen Zhu;Santiago Ontañón;Brad Lewter

  • Affiliations:
  • University of Central Florida, Orlando, FL;Artificial Intelligence Research Institute (IIIA - CSIC), Campus UAB, Bellaterra, Spain;Florida Atlantic University, Boca Raton, FL

  • Venue:
  • Proceedings of the 6th International Conference on Foundations of Digital Games
  • Year:
  • 2011

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Abstract

When compared to the depiction of external actions, modern computer games have developed very limited means of conveying game characters' inner activities. In this paper, we focus on different narrative perspectives and the ways in which they enable us to express a wider range of characters' inner worlds. We also present our on-going project Remembrance which uses a system of shifting external environments to reflect the character's inner world.