Three levels of end-user tailoring: customization, integration, and extension
Computers and design in context
Tailorable groupware (workshop): issues, methods, and architectures
GROUP '97 Proceedings of the international ACM SIGGROUP conference on Supporting group work: the integration challenge
“Let's see your search-tool!”—collaborative use of tailored artifacts in groupware
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
Tailoring as Collaboration: The Mediating Role of Multiple Representations and ApplicationUnits
Computer Supported Cooperative Work
An Infrastructure for Collaborative Lifelong Learning
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 1 - Volume 1
Supporting Flexible Collaborative Distance Learning in the CURE Platform
HICSS '04 Proceedings of the Proceedings of the 37th Annual Hawaii International Conference on System Sciences (HICSS'04) - Track 1 - Volume 1
End-user controlled group formation and access rights management in a shared workspace system
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Tailoring collaboration according privacy needs in real-identity collaborative systems
CRIWG'09 Proceedings of the 15th international conference on Groupware: design, implementation, and use
HCSE'10 Proceedings of the Third international conference on Human-centred software engineering
Hi-index | 0.00 |
The majority of existing web based learning platforms does not offer a flexible way to design learning environments. They support only a fixed or restricted view on the execution of learning processes. Furthermore, the adaptation and tailoring of learning environments by end-users is rarely supporting different learning scenarios and processes. Both, design and tailoring are usually supported as activities of individual users. In order to support collaborative design and tailoring, a collaborative process was developed and implemented prototypically in the collaborative learning platform CURE. The process supports collection and categorisation of existing designs as templates in a shared central repository, providing searching and rating mechanisms as well as awareness facilities to facilitate reuse of templates and to contribute to the extraction of best practices. First experiences show the advantages and expansion potentials of this approach. The applicability of the process and its portability to other platforms is discussed.