A robust 3D eye gaze tracking system using noise reduction
Proceedings of the 2008 symposium on Eye tracking research & applications
Calibration-free gaze tracking using a binocular 3D eye model
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
A novel approach to 3-D gaze tracking using stereo cameras
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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In this paper, we propose a mathematical model for a wide range gaze tracking system based on corneal reflections and pupil using calibrated stereo cameras and light sources. We demonstrate a general calculation method for estimating the optical axis of the eye for a combination of non-coaxial and coaxial configurations of many cameras and light sources. Gaze estimation is possible only when light is reflected from the spherical surface of the cornea. Moreover, we provide a method for calculating the eye rotation range where gaze tracking can be achieved, which is useful for positioning cameras and light sources in real world applications.