What you look at is what you get: eye movement-based interaction techniques
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Features of Eye Gaze Interface for Selection Tasks
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Longitudinal evaluation of discrete consecutive gaze gestures for text entry
Proceedings of the 2008 symposium on Eye tracking research & applications
Gazing with pEYEs: towards a universal input for various applications
Proceedings of the 2008 symposium on Eye tracking research & applications
Noise tolerant selection by gaze-controlled pan and zoom in 3D
Proceedings of the 2008 symposium on Eye tracking research & applications
Context switching for fast key selection in text entry applications
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Object selection in gaze controlled systems: What you don't look at is what you get
ACM Transactions on Applied Perception (TAP)
Designing gaze-supported multimodal interactions for the exploration of large image collections
Proceedings of the 1st Conference on Novel Gaze-Controlled Applications
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This paper introduces Dynamic Context Switching (DCS) as an extension of the Context Switching (CS) paradigm for gaze-based interaction. CS replicates information in each context. The user can freely explore one context without worrying about the Midas touch problem, and a saccade to the other context triggers the selection of the item under focus. Because CS has to display two contexts simultaneously, the amount of useful screen space is limited. DCS dynamically adjusts the context sizes, where the context that has the focus is displayed in full size, while the other is minimized, thus improving useful screen space. A saccade to the minimized context triggers selection, and properly readjusts the sizes of the contexts. Results from a pilot user experiment show that DCS improves user performance and do not cause disorientation due to the dynamic context resizing.