Text input methods for eye trackers using off-screen targets
ETRA '00 Proceedings of the 2000 symposium on Eye tracking research & applications
Measuring errors in text entry tasks: an application of the Levenshtein string distance statistic
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Phrase sets for evaluating text entry techniques
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Features of Eye Gaze Interface for Selection Tasks
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Gazing with pEYE: new concepts in eye typing
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Text Entry Systems: Mobility, Accessibility, Universality
Text Entry Systems: Mobility, Accessibility, Universality
Longitudinal evaluation of discrete consecutive gaze gestures for text entry
Proceedings of the 2008 symposium on Eye tracking research & applications
Now Dasher! Dash away!: longitudinal study of fast text entry by Eye Gaze
Proceedings of the 2008 symposium on Eye tracking research & applications
Noise tolerant selection by gaze-controlled pan and zoom in 3D
Proceedings of the 2008 symposium on Eye tracking research & applications
One-handed touch typing on a QWERTY keyboard
Human-Computer Interaction
Fast gaze typing with an adjustable dwell time
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Eye typing of Chinese characters
Proceedings of the Symposium on Eye Tracking Research and Applications
Measuring the performance of gaze and speech for text input
Proceedings of the Symposium on Eye Tracking Research and Applications
Typing with eye-gaze and tooth-clicks
Proceedings of the Symposium on Eye Tracking Research and Applications
Dynamic context switching for gaze based interaction
Proceedings of the Symposium on Eye Tracking Research and Applications
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This paper presents context switching as an alternative to selection by dwell time. The technique trades screen space for comfort and speed. By replicating the interface on two separate regions called contexts, the user can comfortably explore the whole content of a context without the effects of the Midas touch problem. Focus within a context is set by a short dwell time and fast selection is done by switching contexts. We present experimental results for a text entry application with 7 participants that show significant speed improvement over traditional fixed dwell time gaze controlled keyboards. After 8 sessions, 6 participants were able to type about 12 words per minute (wpm), and the fastest participant was able to type above 20 wpm with error rate under 2%.