Tree automata, Mu-Calculus and determinacy
SFCS '91 Proceedings of the 32nd annual symposium on Foundations of computer science
Finite nondeterministic automata: simulation and minimality
Theoretical Computer Science
Fair Simulation Relations, Parity Games, and State Space Reduction for Büchi Automata
ICALP '01 Proceedings of the 28th International Colloquium on Automata, Languages and Programming,
TACAS '00 Proceedings of the 6th International Conference on Tools and Algorithms for Construction and Analysis of Systems: Held as Part of the European Joint Conferences on the Theory and Practice of Software, ETAPS 2000
Small Progress Measures for Solving Parity Games
STACS '00 Proceedings of the 17th Annual Symposium on Theoretical Aspects of Computer Science
CONCUR '00 Proceedings of the 11th International Conference on Concurrency Theory
A Discrete Strategy Improvement Algorithm for Solving Parity Games
CAV '00 Proceedings of the 12th International Conference on Computer Aided Verification
Efficient Büchi Automata from LTL Formulae
CAV '00 Proceedings of the 12th International Conference on Computer Aided Verification
CAV '02 Proceedings of the 14th International Conference on Computer Aided Verification
STOC '82 Proceedings of the fourteenth annual ACM symposium on Theory of computing
Fair Simulation Relations, Parity Games, and State Space Reduction for Büchi Automata
SIAM Journal on Computing
Simulation relations for alternating Büchi automata
Theoretical Computer Science
An algebraic definition of simulation between programs
IJCAI'71 Proceedings of the 2nd international joint conference on Artificial intelligence
CIAA'03 Proceedings of the 8th international conference on Implementation and application of automata
Concepts of automata construction from LTL
LPAR'05 Proceedings of the 12th international conference on Logic for Programming, Artificial Intelligence, and Reasoning
Memory reduction for strategies in infinite games
CIAA'07 Proceedings of the 12th international conference on Implementation and application of automata
Optimizing winning strategies in regular infinite games
SOFSEM'08 Proceedings of the 34th conference on Current trends in theory and practice of computer science
Bisimulation minimisations for boolean equation systems
HVC'09 Proceedings of the 5th international Haifa verification conference on Hardware and software: verification and testing
Stuttering mostly speeds up solving parity games
NFM'11 Proceedings of the Third international conference on NASA Formal methods
Structural Analysis of Boolean Equation Systems
ACM Transactions on Computational Logic (TOCL)
Consistent consequence for boolean equation systems
SOFSEM'12 Proceedings of the 38th international conference on Current Trends in Theory and Practice of Computer Science
A cure for stuttering parity games
ICTAC'12 Proceedings of the 9th international conference on Theoretical Aspects of Computing
Hi-index | 0.00 |
We adapt the notion of delayed simulation to alternating parity automata and parity games. On the positive side, we show that (i) the corresponding simulation relation can be computed in polynomial time and (ii) delayed simulation implies language inclusion. On the negative side, we point out that quotienting with respect to delayed simulation does not preserve the language recognized, which means that delayed simulation cannot be used for state-space reduction via merging of simulation equivalent states. As a remedy, we introduce finer, so-called biased notions of delayed simulation where we show quotienting does preserve the language recognized. We propose a heuristic for reducing the size of alternating parity automata and parity games and, as an evidence for its usefulness, demonstrate that it is successful when applied to the Jurdziński family of parity games.