A cookbook for using the model-view controller user interface paradigm in Smalltalk-80
Journal of Object-Oriented Programming
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Pattern-oriented software architecture: a system of patterns
Pattern-oriented software architecture: a system of patterns
From single-user architectural design to PAC*: a generic software architecture model for CSCW
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Core JINI
Dynamic Configuration of Distributed Software Components
ECOOP '98 Workshop ion on Object-Oriented Technology
UPnP Design by Example: A Software Developer's Guide to Universal Plug and Play
UPnP Design by Example: A Software Developer's Guide to Universal Plug and Play
Remote Interaction with Mobile Robots
Autonomous Robots
Component-Wise Mapping of Media-Needs to a Distributed Presentation Environment
COMPSAC '04 Proceedings of the 28th Annual International Computer Software and Applications Conference - Volume 01
Toward an Architectural Knowledge Base for Wireless Service Engineering
IEEE Transactions on Software Engineering
Deriving architectures of web-based applications
APWeb'03 Proceedings of the 5th Asia-Pacific web conference on Web technologies and applications
Real-time video content analysis tool for consumer media storage system
IEEE Transactions on Consumer Electronics
Synchronizable objects in distributed multimedia applications
Transactions on edutainment IV
Design of a medical simulator hard- and software architecture
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Sensor integration for perinatology research
International Journal of Sensor Networks
Sensor integration for perinatology research
International Journal of Sensor Networks
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This paper addresses the issues of distributed interactions in a simulation based medial training environment, where a team of doctors, nurses and assistants are trained for handling difficult delivery situations using simulations. A scripting language is proposed, using a metaphor of play, with which the timing and mapping issues in distributed presentations are covered. A generic architecture for the systems is also presented, which covers the timing and mapping issues of conducting such a script in a medical training environment. The difference between playing a medical training scenario and playing a multimedia entertainment scenario is discussed, based on which the future research and development are proposed.