Improving patient motivation in game development for motor deficit rehabilitation
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Optimising engagement for stroke rehabilitation using serious games
The Visual Computer: International Journal of Computer Graphics - Special Issue: Serious Games and Virtual Worlds
Towards customizable games for stroke rehabilitation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
The influence of music on player performance in exergames for parkinson's patients
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
A digital game to support voice treatment for parkinson's disease
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
Adaptive difficulty in exergames for Parkinson's disease patients
Proceedings of Graphics Interface 2013
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Games for rehabilitation are developing rapidly in recent years. It has been shown that utilization of therapy and gaming technology affects positively on the patients' physical and mental condition. However, to this day there are only few playable games for Parkinson's disease patients. This paper presents the development process of WuppDi! – a collection of five motion-based games for Parkinson's disease patients, aimed at supporting their exercises routines in various playful environments. We describe the game design challenges for Parkinson's disease patients and our solutions used in the games. Finally, we present the results of a conducted field test showing a very positive motivational effect among the majority of the patients but also highlighting remaining issues and technical difficulties, which can be beneficial for the future development in this field.