Advanced animation and rendering techniques
Advanced animation and rendering techniques
Real-time, continuous level of detail rendering of height fields
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
3d Computer Graphics with Cdrom
3d Computer Graphics with Cdrom
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In this work, we propose a set of algorithms to manage the resolution of DEM for simulation processes. First, we present an application to handle the huge quantity of data contained in DEM for real-time rendering by discriminating the less significant elevation data. On the other hand, as a second step of the process, we extend the algorithm to increase the spatial resolution of DEM for cases when it is needed. Finally, we introduce a method for increasing spectral resolution of DEM by using a skeletonization process. The algorithms were developed to be used with raster data sets, although similar considerations can be taken for vector data sets.