*-MINIMAX performance in backgammon

  • Authors:
  • Thomas Hauk;Michael Buro;Jonathan Schaeffer

  • Affiliations:
  • Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada;Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada;Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada

  • Venue:
  • CG'04 Proceedings of the 4th international conference on Computers and Games
  • Year:
  • 2004

Quantified Score

Hi-index 0.00

Visualization

Abstract

This paper presents the first performance results for Ballard's *-Minimax algorithms applied to a real–world domain: backgammon. It is shown that with effective move ordering and probing the Star2 algorithm considerably outperforms Expectimax. Star2 allows strong backgammon programs to conduct depth-5 full-width searches (up from 3) under tournament conditions on regular hardware without using risky forward-pruning techniques. We also present empirical evidence that with today's sophisticated evaluation functions good checker play in backgammon does not require deep searches.