Ambiguity as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personal and Ubiquitous Computing
interactions - Funology
eMoto: emotionally engaging interaction
Personal and Ubiquitous Computing
What am I gonna wear?: scenario-oriented recommendation
Proceedings of the 12th international conference on Intelligent user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the International Conference on Advanced Visual Interfaces
Human computation: a survey and taxonomy of a growing field
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tactile perceptions of digital textiles: a design research approach
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Selecting clothing online requires decision-making about sensorial experiences, but online environments provide only limited sensorial information. Inferences are therefore made on the basis of product pictures and their textual description. This is often unreliable as it is either based on the designer's understanding of the product or deprived of perceptual content due to the difficulty of expressing such experiences. Using a purpose built website that combines and cross references multi-modal descriptive media, this study aims at investigating the possibility of using crowdsourcing mechanisms and multi-modal language to engage consumers in providing enriched descriptions of their tactile experiences of garments.