CYC: a large-scale investment in knowledge infrastructure
Communications of the ACM
At what cost pervasive? a social computing view of mobile computing systems
IBM Systems Journal
Collective Intelligence: Mankind's Emerging World in Cyberspace
Collective Intelligence: Mankind's Emerging World in Cyberspace
Open Mind Common Sense: Knowledge Acquisition from the General Public
On the Move to Meaningful Internet Systems, 2002 - DOA/CoopIS/ODBASE 2002 Confederated International Conferences DOA, CoopIS and ODBASE 2002
Support vector machine active learning with applications to text classification
The Journal of Machine Learning Research
Learner: a system for acquiring commonsense knowledge by analogy
Proceedings of the 2nd international conference on Knowledge capture
PayCash: a secure efficient Internet payment system
ICEC '03 Proceedings of the 5th international conference on Electronic commerce
Labeling images with a computer game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Secure distributed human computation
Proceedings of the 6th ACM conference on Electronic commerce
Collecting paraphrase corpora from volunteer contributors
Proceedings of the 3rd international conference on Knowledge capture
The Wisdom of Crowds
Verbosity: a game for collecting common-sense facts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computer
Human computation
User Modeling and User-Adapted Interaction
He says, she says: conflict and coordination in Wikipedia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Picbreeder: evolving pictures collaboratively online
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing games with a purpose
Communications of the ACM - Designing games with a purpose
Get another label? improving data quality and data mining using multiple, noisy labelers
Proceedings of the 14th ACM SIGKDD international conference on Knowledge discovery and data mining
A comprehensive human computation framework: with application to image labeling
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business
Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business
The Human-Provided Services Framework
CECANDEEE '08 Proceedings of the 2008 10th IEEE Conference on E-Commerce Technology and the Fifth IEEE Conference on Enterprise Computing, E-Commerce and E-Services
Input-agreement: a new mechanism for collecting data using human computation games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A crowdsourceable QoE evaluation framework for multimedia content
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Mathematical Modeling of Social Games
CSE '09 Proceedings of the 2009 International Conference on Computational Science and Engineering - Volume 04
A Survey of Human Computation Systems
CSE '09 Proceedings of the 2009 International Conference on Computational Science and Engineering - Volume 04
Financial incentives and the "performance of crowds"
ACM SIGKDD Explorations Newsletter
Quality management on Amazon Mechanical Turk
Proceedings of the ACM SIGKDD Workshop on Human Computation
Exploring iterative and parallel human computation processes
Proceedings of the ACM SIGKDD Workshop on Human Computation
Translation by iterative collaboration between monolingual users
Proceedings of Graphics Interface 2010
Soylent: a word processor with a crowd inside
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
VizWiz: nearly real-time answers to visual questions
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Creating speech and language data with Amazon's Mechanical Turk
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Massive multiplayer human computation for fun, money, and survival
XRDS: Crossroads, The ACM Magazine for Students - Comp-YOU-Ter
Analyzing the Amazon Mechanical Turk marketplace
XRDS: Crossroads, The ACM Magazine for Students - Comp-YOU-Ter
Improving translation via targeted paraphrasing
EMNLP '10 Proceedings of the 2010 Conference on Empirical Methods in Natural Language Processing
MonoTrans2: a new human computation system to support monolingual translation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MonoTrans2: a new human computation system to support monolingual translation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cooks or cobblers?: crowd creativity through combination
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Web workers unite! addressing challenges of online laborers
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Crowdsourcing for book search evaluation: impact of hit design on comparative system ranking
Proceedings of the 34th international ACM SIGIR conference on Research and development in Information Retrieval
The crowdsourcing design space
FAC'11 Proceedings of the 6th international conference on Foundations of augmented cognition: directing the future of adaptive systems
Feature selection in crowd creativity
FAC'11 Proceedings of the 6th international conference on Foundations of augmented cognition: directing the future of adaptive systems
Emerging theories and models of human computation systems: a brief survey
Proceedings of the 2nd international workshop on Ubiquitous crowdsouring
Overview of the INEX 2010 book track: scaling up the evaluation using crowdsourcing
INEX'10 Proceedings of the 9th international conference on Initiative for the evaluation of XML retrieval: comparative evaluation of focused retrieval
Quality assurance in document conversion: a hit?
Proceedings of the 4th ACM workshop on Online books, complementary social media and crowdsourcing
Social discovery framework: building capacity and seeking solutions
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Crowdsourced data collection of facial responses
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
WMT '11 Proceedings of the Sixth Workshop on Statistical Machine Translation
A study of multilingual social tagging of art images: cultural bridges and diversity
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Collaboratively crowdsourcing workflows with turkomatic
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Communications of the ACM
Context-Aware and adaptive web interfaces: a crowdsourcing approach
ICWE'11 Proceedings of the 11th international conference on Current Trends in Web Engineering
Strategies for crowdsourcing social data analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CommunitySourcing: engaging local crowds to perform expert work via physical kiosks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CrowdCamp: rapidly iterating ideas related to collective intelligence & crowdsourcing
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Crowdsourcing an emotional wardrobe
CHI '12 Extended Abstracts on Human Factors in Computing Systems
CrowdScreen: algorithms for filtering data with humans
SIGMOD '12 Proceedings of the 2012 ACM SIGMOD International Conference on Management of Data
CrowdMine: towards crowdsourced human-assisted verification
Proceedings of the 49th Annual Design Automation Conference
Micro perceptual human computation for visual tasks
ACM Transactions on Graphics (TOG)
Putting humans in the loop: Social computing for Water Resources Management
Environmental Modelling & Software
The video summary GWAP: summarization of videos based on a social game
Proceedings of the 12th International Conference on Knowledge Management and Knowledge Technologies
Crowdsourcing research opportunities: lessons from natural language processing
Proceedings of the 12th International Conference on Knowledge Management and Knowledge Technologies
Crowdsourced web engineering and design
ICWE'12 Proceedings of the 12th international conference on Web Engineering
An analytical model for generalized ESP games
Knowledge-Based Systems
Deco: a system for declarative crowdsourcing
Proceedings of the VLDB Endowment
A personal touch: recognizing users based on touch screen behavior
Proceedings of the Third International Workshop on Sensing Applications on Mobile Phones
Utilizing cumulative logit models and human computation on automated speech assessment
Proceedings of the Seventh Workshop on Building Educational Applications Using NLP
Crowdsourcing micro-level multimedia annotations: the challenges of evaluation and interface
Proceedings of the ACM multimedia 2012 workshop on Crowdsourcing for multimedia
Sentiment analysis using a novel human computation game
Proceedings of the 3rd Workshop on the People's Web Meets NLP: Collaboratively Constructed Semantic Resources and their Applications to NLP
ACM multimedia 2012 workshop on crowdsourcing for multimedia
Proceedings of the 20th ACM international conference on Multimedia
Deco: declarative crowdsourcing
Proceedings of the 21st ACM international conference on Information and knowledge management
Nichesourcing: harnessing the power of crowds of experts
EKAW'12 Proceedings of the 18th international conference on Knowledge Engineering and Knowledge Management
Modeling end-users as contributors in human computation applications
MEDI'12 Proceedings of the 2nd international conference on Model and Data Engineering
CrowdLang: a programming language for the systematic exploration of human computation systems
SocInfo'12 Proceedings of the 4th international conference on Social Informatics
Pay by the bit: an information-theoretic metric for collective human judgment
Proceedings of the 2013 conference on Computer supported cooperative work
Enhancing reliability using peer consistency evaluation in human computation
Proceedings of the 2013 conference on Computer supported cooperative work
Proceedings of the 2013 conference on Computer supported cooperative work
Proceedings of the 2013 conference on Computer supported cooperative work
An internet-scale idea generation system
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special section on internet-scale human problem solving and regular papers
Choosing the right crowd: expert finding in social networks
Proceedings of the 16th International Conference on Extending Database Technology
Crowdsourcing for information retrieval: introduction to the special issue
Information Retrieval
An analysis of human factors and label accuracy in crowdsourcing relevance judgments
Information Retrieval
Proceedings of the 5th Annual ACM Web Science Conference
Collabmap: crowdsourcing maps for emergency planning
Proceedings of the 5th Annual ACM Web Science Conference
How well do you know Tom Hanks?: using a game to learn about face recognition
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Crowdfunding: a resource exchange perspective
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Understanding crowdfunding work: implications for support tools
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Crowdsourcing as a method for indexing digital media
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Combining crowdsourcing and google street view to identify street-level accessibility problems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Efficient development of user-defined image recognition systems
ACCV'12 Proceedings of the 11th international conference on Computer Vision - Volume Part I
Using targeted paraphrasing and monolingual crowdsourcing to improve translation
ACM Transactions on Intelligent Systems and Technology (TIST) - Special Sections on Paraphrasing; Intelligent Systems for Socially Aware Computing; Social Computing, Behavioral-Cultural Modeling, and Prediction
Paraphrase acquisition via crowdsourcing and machine learning
ACM Transactions on Intelligent Systems and Technology (TIST) - Special Sections on Paraphrasing; Intelligent Systems for Socially Aware Computing; Social Computing, Behavioral-Cultural Modeling, and Prediction
Fashion-focused creative commons social dataset
Proceedings of the 4th ACM Multimedia Systems Conference
WiseMarket: a new paradigm for managing wisdom of online social users
Proceedings of the 19th ACM SIGKDD international conference on Knowledge discovery and data mining
Towards a classification framework for social machines
Proceedings of the 22nd international conference on World Wide Web companion
Adaptive crowdsourcing for temporal crowds
Proceedings of the 22nd international conference on World Wide Web companion
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Games with a Purpose or Mechanised Labour?: A Comparative Study
Proceedings of the 13th International Conference on Knowledge Management and Knowledge Technologies
From sensing to controlling: the state of the art in ubiquitous crowdsourcing
International Journal of Communication Networks and Distributed Systems
Elements of software ecosystem early-stage design for collective intelligence systems
Proceedings of the 2013 International Workshop on Ecosystem Architectures
ACM multimedia 2013 workshop on crowdsourcing for multimedia
Proceedings of the 21st ACM international conference on Multimedia
User intent and assessor disagreement in web search evaluation
Proceedings of the 22nd ACM international conference on Conference on information & knowledge management
Crowd computing: a literature review and definition
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
UNTANGLED: A Game Environment for Discovery of Creative Mapping Strategies
ACM Transactions on Reconfigurable Technology and Systems (TRETS)
Metaheuristic entry points for harnessing human computation in mainstream games
OCSC'13 Proceedings of the 5th international conference on Online Communities and Social Computing
The motivations and experiences of the on-demand mobile workforce
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
AskSheet: efficient human computation for decision making with spreadsheets
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Information extraction and manipulation threats in crowd-powered systems
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Proceedings of the 15th ACM on International conference on multimodal interaction
Crowdsourcing facial expressions using popular gameplay
SIGGRAPH Asia 2013 Technical Briefs
Proceedings of the 19th international conference on Intelligent User Interfaces
Editorial: Special Issue on Advances in Computer Supported Collaboration: Systems and Technologies
Future Generation Computer Systems
Crowdsourced Knowledge Acquisition: Towards Hybrid-Genre Workflows
International Journal on Semantic Web & Information Systems
Social discovery in an information abundant world: Designing to create capacity and seek solutions
Information Services and Use - NFAIS 2011 and APE 2011
Social discovery in an information abundant world: Designing to create capacity and seek solutions
Information Services and Use - NFAIS 2011 and APE 2011
Crowdsourcing traffic simulation to improve signal timing
Journal of Computing Sciences in Colleges
Hi-index | 0.02 |
The rapid growth of human computation within research and industry has produced many novel ideas aimed at organizing web users to do great things. However, the growth is not adequately supported by a framework with which to understand each new system in the context of the old. We classify human computation systems to help identify parallels between different systems and reveal "holes" in the existing work as opportunities for new research. Since human computation is often confused with "crowdsourcing" and other terms, we explore the position of human computation with respect to these related topics.