Designing games with a purpose
Communications of the ACM - Designing games with a purpose
Communications of the ACM - Being Human in the Digital Age
Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business
Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business
Games with a purpose for social networking platforms
Proceedings of the 20th ACM conference on Hypertext and hypermedia
Cheap and fast---but is it good?: evaluating non-expert annotations for natural language tasks
EMNLP '08 Proceedings of the Conference on Empirical Methods in Natural Language Processing
NAACL-Short '06 Proceedings of the Human Language Technology Conference of the NAACL, Companion Volume: Short Papers
Fast, cheap, and creative: evaluating translation quality using Amazon's Mechanical Turk
EMNLP '09 Proceedings of the 2009 Conference on Empirical Methods in Natural Language Processing: Volume 1 - Volume 1
Cheap, fast and good enough: automatic speech recognition with non-expert transcription
HLT '10 Human Language Technologies: The 2010 Annual Conference of the North American Chapter of the Association for Computational Linguistics
Using Crowdsourcing and Active Learning to Track Sentiment in Online Media
Proceedings of the 2010 conference on ECAI 2010: 19th European Conference on Artificial Intelligence
Creating speech and language data with Amazon's Mechanical Turk
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Clustering dictionary definitions using Amazon Mechanical Turk
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Can crowds build parallel corpora for machine translation systems?
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Annotating large email datasets for named entity recognition with Mechanical Turk
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Annotating named entities in Twitter data with crowdsourcing
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Using Mechanical Turk to annotate lexicons for less commonly used languages
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Crowdsourcing and language studies: the new generation of linguistic data
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Non-expert evaluation of summarization systems is risky
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
The wisdom of the crowd's ear: speech accent rating and annotation with Amazon Mechanical Turk
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Measuring transitivity using untrained annotators
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
CSLDAMT '10 Proceedings of the NAACL HLT 2010 Workshop on Creating Speech and Language Data with Amazon's Mechanical Turk
Report on the second NLG challenge on generating instructions in virtual environments (GIVE-2)
INLG '10 Proceedings of the 6th International Natural Language Generation Conference
Crowdsourcing science: organizing virtual participation in knowledge production
Proceedings of the 16th ACM international conference on Supporting group work
Crowdsourcing systems on the World-Wide Web
Communications of the ACM
From Conservation to Crowdsourcing: A Typology of Citizen Science
HICSS '11 Proceedings of the 2011 44th Hawaii International Conference on System Sciences
Human computation: a survey and taxonomy of a growing field
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Amazon mechanical turk: Gold mine or coal mine?
Computational Linguistics
Crowdsourcing translation: professional quality from non-professionals
HLT '11 Proceedings of the 49th Annual Meeting of the Association for Computational Linguistics: Human Language Technologies - Volume 1
Communications of the ACM
Divide and conquer: crowdsourcing the creation of cross-lingual textual entailment corpora
EMNLP '11 Proceedings of the Conference on Empirical Methods in Natural Language Processing
EMNLP '11 Proceedings of the Conference on Empirical Methods in Natural Language Processing
Active learning with Amazon Mechanical Turk
EMNLP '11 Proceedings of the Conference on Empirical Methods in Natural Language Processing
Communications of the ACM
Phrase detectives: Utilizing collective intelligence for internet-scale language resource creation
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special section on internet-scale human problem solving and regular papers
Games with a Purpose or Mechanised Labour?: A Comparative Study
Proceedings of the 13th International Conference on Knowledge Management and Knowledge Technologies
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Although the field has led to promising early results, the use of crowdsourcing as an integral part of science projects is still regarded with skepticism by some, largely due to a lack of awareness of the opportunities and implications of utilizing these new techniques. We address this lack of awareness, firstly by highlighting the positive impacts that crowdsourcing has had on Natural Language Processing research. Secondly, we discuss the challenges of more complex methodologies, quality control, and the necessity to deal with ethical issues. We conclude with future trends and opportunities of crowdsourcing for science, including its potential for disseminating results, making science more accessible, and enriching educational programs.