Designing games with a purpose
Communications of the ACM - Designing games with a purpose
The challenge of designing scientific discovery games
Proceedings of the Fifth International Conference on the Foundations of Digital Games
Reinventing Discovery: The New Era of Networked Science
Reinventing Discovery: The New Era of Networked Science
Crowdsourcing research opportunities: lessons from natural language processing
Proceedings of the 12th International Conference on Knowledge Management and Knowledge Technologies
Location-based crowdsourcing of hyperlocal news: dimensions of participation preferences
Proceedings of the 17th ACM international conference on Supporting group work
Business Intelligence and Analytics: Research Directions
ACM Transactions on Management Information Systems (TMIS)
Proceedings of the 2013 conference on Computer supported cooperative work
Crowd computing: a literature review and definition
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
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Online games are harnessing humans' skills to solve scientific problems that are currently beyond the ability of computers.