Computer
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring iterative and parallel human computation processes
Proceedings of the ACM SIGKDD Workshop on Human Computation
Crowdsourcing systems on the World-Wide Web
Communications of the ACM
Human computation: a survey and taxonomy of a growing field
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Inefficiency in automobile traffic light timing contributes to wasted time of travelers and wasted energy, but improving the timing of traffic lights is a difficult problem due to the inherent complexity of the problem. In this work, we present our crowdsourcing tool that allows Android mobile phone users to play a game challenging them to find optimal light timing for a simulated traffic intersection. To succeed at this game, players must configure the traffic light signals to optimize the throughput of vehicles. Scores and configurations of players are stored in a remote database, which is used to populate a high score list. The game uses crowdsourcing by allowing players to load configurations from the high score list to try to optimize them. We also present a case study of volunteers who tested our prototype.