CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Connectables: dynamic coupling of displays for the flexible creation of shared workspaces
Proceedings of the 14th annual ACM symposium on User interface software and technology
Synchronous gestures for multiple persons and computers
Proceedings of the 16th annual ACM symposium on User interface software and technology
Proceedings of the 17th annual ACM symposium on User interface software and technology
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Proceedings of the 21st annual ACM symposium on User interface software and technology
Range: exploring implicit interaction through electronic whiteboard design
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Can i borrow your phone?: understanding concerns when sharing mobile phones
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Xpaaand: interaction techniques for rollable displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SideBySide: ad-hoc multi-user interaction with handheld projectors
Proceedings of the 24th annual ACM symposium on User interface software and technology
FoldMe: interacting with double-sided foldable displays
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Spacing and orientation in co-present interaction
COST'09 Proceedings of the Second international conference on Development of Multimodal Interfaces: active Listening and Synchrony
Novel user interaction styles with flexible/rollable screens
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
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Future mobile devices that feature a rollout display will be able to act as a relatively large interactive surface on-the-go. This will allow for novel collaborative usages in mobile settings. In this paper, we explore several dimensions of the design space of such "handheld tabletop" devices. We will illustrate our thoughts by means of a first prototype. Early evaluation results indicate that it effectively supports mobile social encounters.