Making Evolution an Offer It Can't Refuse: Morphology and the Extradimensional Bypass
ECAL '01 Proceedings of the 6th European Conference on Advances in Artificial Life
Evolutionary Computation - Special issue on magnetic algorithms
A nervous system model for direct dynamics animation control based on evolutionary computation
Proceedings of the 2008 ACM symposium on Applied computing
Learning Walking Patterns for Kinematically Complex Robots Using Evolution Strategies
Proceedings of the 10th international conference on Parallel Problem Solving from Nature: PPSN X
Emergent Motion Characteristics of a Modular Robot through Genetic Algorithm
ICIC '08 Proceedings of the 4th international conference on Intelligent Computing: Advanced Intelligent Computing Theories and Applications - with Aspects of Artificial Intelligence
Active Vision for Goal-Oriented Humanoid Robot Walking
Creating Brain-Like Intelligence
Learning to fall: Designing low damage fall sequences for humanoid soccer robots
Robotics and Autonomous Systems
How robot morphology and training order affect the learning of multiple behaviors
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Robot design for space missions using evolutionary computation
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Evolved Controllers for Simulated Locomotion
MIG '09 Proceedings of the 2nd International Workshop on Motion in Games
Complex networks of simple neurons for bipedal locomotion
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Evolutionary humanoid robotics: past, present and future
50 years of artificial intelligence
Guarding against premature convergence while accelerating evolutionary search
Proceedings of the 12th annual conference on Genetic and evolutionary computation
Evolving plastic neural networks with novelty search
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Fully interconnected, linear control for limit cycle walking
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Abandoning objectives: Evolution through the search for novelty alone
Evolutionary Computation
Proceedings of the 13th annual conference on Genetic and evolutionary computation
Achieving closed-loop control simulation of human-artefact interaction: a comparative review
Modelling and Simulation in Engineering
Interactive Character Animation Using Simulated Physics: A State-of-the-Art Review
Computer Graphics Forum
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Study on evolution of the artificial flying creature controlled by neuro-evolution
Artificial Life and Robotics
Effective diversity maintenance in deceptive domains
Proceedings of the 15th annual conference on Genetic and evolutionary computation
Confronting the challenge of learning a flexible neural controller for a diversity of morphologies
Proceedings of the 15th annual conference on Genetic and evolutionary computation
Single-unit pattern generators for quadruped locomotion
Proceedings of the 15th annual conference on Genetic and evolutionary computation
Linear reactive control for efficient 2D and 3D bipedal walking over rough terrain
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Communications of the ACM
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We describe an evolutionary approach to the control problem of bipedal walking. Using a full rigid-body simulation of a biped, it was possible to evolve recurrent neural networks that controlled stable straight-line walking on a planar surface. No proprioceptive information was necessary in order to achieve this task. Furthermore, simple sensory input to locate a sound source was integrated to achieve directional walking. To our knowledge, this is the first work that demonstrates the application of evolutionary optimization to 3D physically simulated biped locomotion