A virtual reality-based exercise program for stroke rehabilitation
Assets '00 Proceedings of the fourth international ACM conference on Assistive technologies
A Stewart Platform-Based System for Ankle Telerehabilitation
Autonomous Robots
Upper Limb Robot Mediated Stroke Therapy—GENTLE/s Approach
Autonomous Robots
Telerehabilitation: controlling haptic virtual environments through handheld interfaces
Proceedings of the ACM symposium on Virtual reality software and technology
An Evaluation Framework for a Rural Home-Based Telerehabilitation Network
Journal of Medical Systems
Virtual-environment-based telerehabilitation in patients with stroke
Presence: Teleoperators and Virtual Environments - Special issue: Virtual rehabilitation
Development of VR-STEF system with force display glove system
Proceedings of the 2005 international conference on Augmented tele-existence
Individualized Interactive Home-Based Haptic Telerehabilitation
IEEE MultiMedia
Microcontroller-operated anthropomorphic manipulator with haptic feedback
Robotics and Computer-Integrated Manufacturing
A smart virtual glove for the hand telerehabilitation
Computers in Biology and Medicine
A guided tour in haptic audio visual environments and applications
International Journal of Advanced Media and Communication
Haptic rehabilitation exercises performance evaluation using automated inference systems
International Journal of Advanced Media and Communication
Expert Systems with Applications: An International Journal
Experimental study on enlarged force bandwidth control of a knee rehabilitation robot
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Proceedings of the 1st ACM International Health Informatics Symposium
Mixed reality as a means to strengthen post-stroke rehabilitation
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
Improved haptic linear lines for better movement accuracy in upper limb rehabilitation
Advances in Human-Computer Interaction
Advances in Human-Computer Interaction - Special issue on User Assessment in Serious Games and Technology-Enhanced Learning
Overall design and implementation of the virtual glove
Computers in Biology and Medicine
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A PC-based orthopedic rehabilitation system was developed for use at home, while allowing remote monitoring from the clinic. The home rehabilitation station has a Pentium II PC with a graphics accelerator, a Polhemus tracker and a multi-purpose haptic control interface. This novel interface is used to sample a patient's hand positions and to provide resistive forces using the Rutgers Master II (RMII) glove. A library of virtual rehabilitation routines was developed using WorldToolKit software. At the present time, it consists of three physical therapy exercises (DigiKey, ball and Power Putty) and two functional rehabilitation exercises (peg board and ball game). These virtual reality exercises allow automatic and transparent patient data collection into an Oracle database. A remote Pentium II PC is connected with the home-based PC over the Internet and an additional video conferencing connection. The remote computer runs an Oracle server to maintain the patient database, monitor progress and change the exercise level of difficulty. This allows for patient progress monitoring and repeat evaluations over time. The telerehabilitation system is undergoing clinical trials at Stanford Medical School, with progress being monitored from Rutgers University. Other haptic interfaces currently under development include devices for elbow and knee rehabilitation connected to the same system.