VR-Based Simulators for Training in Minimally Invasive Surgery
IEEE Computer Graphics and Applications
Evaluation of game engines for simulated surgical training
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Proceedings of the 2009 ACM symposium on Applied Computing
Interactive simulation of surgical needle insertion and steering
ACM SIGGRAPH 2009 papers
International Journal of Robotics Research
A framework using cluster-based hybrid network architecture for collaborative virtual surgery
Computer Methods and Programs in Biomedicine
Fast prototyping of virtual reality based surgical simulators with PhysX-enabled GPU
Transactions on edutainment IV
International Journal of Robotics Research
Towards open architecture system
Proceedings of the 2013 9th Joint Meeting on Foundations of Software Engineering
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This paper presents the architectural details of an evolving open source/open architecture software framework for developing organ-level surgical simulations. Our goal is to facilitate shared development of reusable models, to accommodate heterogeneous models of computation, and to provide a framework for interfacing multiple heterogeneous models. The framework provides an application programming interface for interfacing dynamic models defined over spatial domains. It is specifically designed to be independent of the specifics of the modeling methods used, and therefore facilitates seamless integration of heterogeneous models and processes. Furthermore, each model has separate geometries for visualization, simulation, and interfacing, allowing the model developer to choose the most natural geometric representation for each case. Input/output interfaces for visualization and haptics for real-time interactive applications have also been provided