Internet-Based Robotic System Using CORBA as Communication Architecture
Journal of Intelligent and Robotic Systems
Design and evaluation of a multi-user virtual audio chat
Future Generation Computer Systems - Special section: Selected papers from the TERENA networking conference 2002
A novel method for supporting collaborative interaction management in Web-based CVE
Proceedings of the ACM symposium on Virtual reality software and technology
A Novel Solution for the Development of Collaborative Virtual Environment Simulations in Large Scale
DS-RT '05 Proceedings of the 9th IEEE International Symposium on Distributed Simulation and Real-Time Applications
MACVE: A Mobile Agent Based Framework for Large-Scale Collaborative Virtual Environments
Presence: Teleoperators and Virtual Environments
DS-RT '08 Proceedings of the 2008 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications
Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games
A matrix-based approach to recovering design patterns
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Relevance-Based adaptive event communication for mobile environments with variable qos capabilities
MMNS'05 Proceedings of the 8th international conference on Management of Multimedia Networks and Services
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A framework for multi-user distributed virtual environments (DVEs) has been proposed. The proposed framework, incorporating two models (the functional model and the interconnection model), attempts to represent the common functionality, communication issues and requirements found in multi-user DVEs. The functional model concentrates on the DVE's functionality, while the interconnection model concentrates on how the components are interconnected to realize the required functionality. The models have been specified using the Unified Modeling Language (UML). An experimental case study demonstrates the applicability and generality of the proposed approach