Web-based tools for active learning in information theory
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Web-Based Environment for Active Computing Learners
ICCSA '08 Proceeding sof the international conference on Computational Science and Its Applications, Part I
An Interactive Simulator for Information Communication Models
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Supporting Materials for Active e-Learning in Computational Models
ICCS '08 Proceedings of the 8th international conference on Computational Science, Part II
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Using laboratory to improve understanding of 802.3 physical characteristics
FIE'09 Proceedings of the 39th IEEE international conference on Frontiers in education conference
An integrated virtual environment for active e-learning in theory of computation
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
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During the past several years, there has been a growing demand for skilled software engineers, a demand that, unfortunately, has not been satisfied, resulting in a variety of problems for the discipline. This work presents a new approach called learner-centered Web-based instruction in software engineering that can be used to educate skilled engineers. The approach is based on three ideas. First, software engineering education must become more realistic. Second, software engineering education has to move closer to the learner. Finally, it must take advantage of the Web since this technology has the power of being a unique tool for implementing change in education. This work reports and discusses the results from the evaluation of the approach.