Fundamentals of digital image processing
Fundamentals of digital image processing
Image Processing on a Custom Computing Platform
FPL '94 Proceedings of the 4th International Workshop on Field-Programmable Logic and Applications: Field-Programmable Logic, Architectures, Synthesis and Applications
Wavelet filter evaluation for image compression
IEEE Transactions on Image Processing
Mobile wireless network system simulation
MobiCom '95 Proceedings of the 1st annual international conference on Mobile computing and networking
RASP: a general logic synthesis system for SRAM-based FPGAs
Proceedings of the 1996 ACM fourth international symposium on Field-programmable gate arrays
Bandwidth Management with a Reconfigurable Data Cache
IPDPS '05 Proceedings of the 19th IEEE International Parallel and Distributed Processing Symposium (IPDPS'05) - Workshop 3 - Volume 04
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Real-time video compression is a challenging subject for FPGA implementation because it typically has a large computational complexity and requires high data throughput. Previous implementations have used parallel banks of FPGAs or DSPs to meet these requirements. Using design techniques that maximize FPGA utilization, we have implemented two video compression systems, each of which uses a single FPGA. In this first system, algorithmic optimizations are made to create a low-complexity implementation that exploits the in-system programmability of the FPGA. This low-complexity implementation performs well, but is limited to a single compression algorithm. In the second system, the FPGA is augmented with an external, low-complexity, video signal processor (VSP) This combination of ASIC and FPGA is flexible enough to implement four common compression algorithms, and powerful enough to execute them in real time.