Capturing an evader in a polygonal environment with obstacles

  • Authors:
  • Deepak Bhadauria;Volkan Isler

  • Affiliations:
  • Department of Computer Science and Engineering, University of Minnesota;Department of Computer Science and Engineering, University of Minnesota

  • Venue:
  • IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume Three
  • Year:
  • 2011

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Abstract

We study a pursuit-evasion game in which one or more cops try to capture a robber by moving onto the robber's current location. All players have equal maximum velocities. They can observe each other at all times. We show that three cops can capture the robber in any polygonal environment (which can contain any finite number of holes).