Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Ten design lessons from the literature on child development and children's use of technology
Proceedings of the 8th International Conference on Interaction Design and Children
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This paper describes the premise and development of Time-Me, a tool in progress that aims to help young children better understand the concept of time. Current tools for teaching time to children mainly focus on reading it correctly on a clock. While these tools do help children begin to understand how to measure time, they do not fully help children understand the intrinsic value of time. Therefore, there may be a disconnect between reading time and understanding what is being read - the passage, or duration, of time. The design team found this as an opportunity to address a gap between reading time and understanding time. Time-Me is a proposal that aims to bridge these seemingly separate elements together for young children and provide a way to help them develop a cohesive understanding of temporal spaces. Time-Me is currently a prototype that uses tangible elements to represent time duration in connection with daily activities. Through its tangible approach, the tool aims to help children contextualize and internalize time based on the activities they partake in throughout the day that are familiar to them. Interviews and walkthroughs with children, parents, and teachers helped inform the prototype to its current stage. Through input from these groups, we were able to incorporate design elements that can help push further development of the prototype, and be applied in home, daycare, and classroom environments.