Creating physically active games for young adolescents

  • Authors:
  • Rémi Bec

  • Affiliations:
  • Sheffield Hallam University, Sheffield

  • Venue:
  • Proceedings of the 11th International Conference on Interaction Design and Children
  • Year:
  • 2012

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Abstract

Obesity became a serious issue and many governments campaign encouraged interventions that can promote healthier lifestyles. Psychological theories and models in health mapped out the factors that can support or repulse individuals to change behaviour. Forming intentions is important to promote a behaviour change however quite often they are not implemented. One way to encourage people to be healthier can be addressed through games. Therefore, a qualitative research in the field of design has been undertaken to find out how games can be created to encourage physical activity among young adolescents aged 11--14 on a daily basis and on a long term period.