Optimizing triangle strips for fast rendering
Proceedings of the 7th conference on Visualization '96
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
Edgebreaker: Connectivity Compression for Triangle Meshes
IEEE Transactions on Visualization and Computer Graphics
Hamilton Triangulations for Fast Rendering
ESA '94 Proceedings of the Second Annual European Symposium on Algorithms
Multiresolution indexing of triangulated irregular networks
IEEE Transactions on Visualization and Computer Graphics
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Triangulated irregular networks (TINs) are common representations of surfaces in computational graphics. We define the dual of a TIN in a special way, based on vertex-adjacency, and show that its Hamiltonian cycle always exists and can be found efficiently. This result has applications in transmission of large graphics datasets.