The media equation: how people treat computers, television, and new media like real people and places
CHI '00 Extended Abstracts on Human Factors in Computing Systems
EACE '05 Proceedings of the 2005 annual conference on European association of cognitive ergonomics
Interactivity attributes: a new way of thinking and describing interactivity
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for the self: making products that help people become the person they desire to be
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactivity sketcher: crafting and experiencing interactivity qualities
CHI '11 Extended Abstracts on Human Factors in Computing Systems
My own-style interaction: exploring individuals' preferences to interactivity
CHI '11 Extended Abstracts on Human Factors in Computing Systems
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In this paper, we suggest interactivity, which defines dynamic and invisible characteristics of an interactive system, as a medium for self-expression in an online communication environment. Since existing means of self-expression are visual- or text-oriented, they cover only a part of one's real self. Interactivity, however, is invisible, but still evokes emotional experiences depending on its value. Therefore, we expected that one's interactivity expression customization would also represent the different dimensions of one's characteristics. This study aims to explore the possibility of interactivity expressions as a new way of self-expression in an online communication environment. By conducting a user study with a social website prototype, namely, iSpace, in which each user's personal site can be distinguished by their different interactivity expressions, this study provides understandings of rationales and patterns of interactivity expressions, and design implications which we expect to inspire designers to consider them strategically in their design practices.