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The article describes an active map service (AMS) that supports context-aware computing by providing clients with information about located-objects and how those objects change over time. The authors focus on the communication issues of disseminating information from an active map server to its clients, and in particular, address how to deal with various overload situations that can occur. Simple unicast callbacks to interested clients work well enough if only a few located-objects are moving at any given time and only a few clients wish to know about any given move. However, if many people are moving about in the same region and many clients are interested in their motion, then the AMS may experience overload due to the quadratic nature of the communications involved. This overload affects both the server as well as any slow communications links being used. Mobile distributed computing enables users to interact with many different mobile and stationary computers over the course of the day. Navigating a mobile environment can be aided by active maps that describe the location and characteristics of objects within some region as they change over time