Tactile imaging using watershed-based image segmentation
Assets '00 Proceedings of the fourth international ACM conference on Assistive technologies
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A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
Digital bas-relief from 3D scenes
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Automated tactile graphics translation: in the field
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Instant tactile-audio map: enabling access to digital maps for people with visual impairment
Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
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Additive Manufacturing Technologies: Rapid Prototyping to Direct Digital Manufacturing
Enlarged skeleton models of plankton for tactile teaching
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs
High-quality tactile paintings
Journal on Computing and Cultural Heritage (JOCCH)
KinectFusion: Real-time dense surface mapping and tracking
ISMAR '11 Proceedings of the 2011 10th IEEE International Symposium on Mixed and Augmented Reality
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Computer-aided tools offer great potential for the design and production of tactile models. While many publications focus on the design of essentially two-dimensional media like raised line drawings or the reproduction of three-dimensional objects, we intend to broaden this view by introducing a taxonomy that classifies the full range of conversion possibilities based on dimensionality. We present an overview of current methods, discuss specific advantages and difficulties, identify suitable programs and algorithms and discuss personal experiences from case studies performed in cooperation with two museums.