Physiological measures of presence in stressful virtual environments
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Passive haptics significantly enhances virtual environments
Passive haptics significantly enhances virtual environments
Combining passive haptics with redirected walking
Proceedings of the 2005 international conference on Augmented tele-existence
Editorial: Walking in real and virtual environments
ACM Transactions on Applied Perception (TAP)
Using Presence Questionnaires in Reality
Presence: Teleoperators and Virtual Environments
CW '09 Proceedings of the 2009 International Conference on CyberWorlds
Preliminary experiment combining virtual reality haptic shoes and audio synthesis
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics - generating and perceiving tangible sensations: Part II
Hi-index | 0.00 |
In this paper we describe two experiments whose goal is to investigate the role of physics-based auditory and haptic feedback provided at feet level to enhance realism in a virtual environment. To achieve this goal, we designed a multimodal virtual environment where subjects could walk on a platform overlooking a canyon. Subjects were asked to visit the environment wearing an head-mounted display and a custom made pair of sandals enhanced with sensors and actuators. A 12-channels surround sound system delivered a soundscape which was consistent with the visual environment. In the first experiment, passive haptics was provided by having a physical wooden platform present in the laboratory. In the second experiment, no passive haptics was present. In both experiments, subjects reported of having a more realistic experience while auditory and haptic feedback are present. However, measured physiological data and post-experimental presence questionnaire do not show significant differences when audio-haptic feedback is provided.