The pantograph: a large workspace haptic device for multimodal human computer interaction
CHI '94 Conference Companion on Human Factors in Computing Systems
Scanning physical interaction behavior of 3D objects
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
HapticWalker---a novel haptic foot device
ACM Transactions on Applied Perception (TAP)
Haptic shoes: representing information by vibration
APVis '05 proceedings of the 2005 Asia-Pacific symposium on Information visualisation - Volume 45
Integrating physically based sound models in a multimodal rendering architecture: Research Articles
Computer Animation and Virtual Worlds - CASA 2006
ACM SIGGRAPH 2006 Emerging technologies
Using an event-based approach to improve the multimodal rendering of 6DOF virtual contact
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Touch Is Everywhere: Floor Surfaces as Ambient Haptic Interfaces
IEEE Transactions on Haptics
Sound synthesis and evaluation of interactive footsteps for virtual reality applications
VR '10 Proceedings of the 2010 IEEE Virtual Reality Conference
Conflicting audio-haptic feedback in physically based simulation of walking sounds
HAID'10 Proceedings of the 5th international conference on Haptic and audio interaction design
Perceptually inspired methods for naturally navigating virtual worlds
SIGGRAPH Asia 2011 Courses
Audio-Haptic simulation of walking on virtual ground surfaces to enhance realism
HAID'12 Proceedings of the 7th international conference on Haptic and Audio Interaction Design
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We describe a system that provides combined auditory and haptic sensations to simulate walking on different grounds. It uses a physical model that drives haptic transducers embedded in sandals and headphones. The model represents walking interactions with solid surfaces that can creak, or be covered with crumpling material. In a preliminary discrimination experiment, 15 participants were asked to recognize four different surfaces in a list of sixteen possibilities and under three different conditions, haptics only, audition only and combined haptic-audition. The results indicate that subjects are able to recognize most of the stimuli in the audition only condition, and some of the material properties such as hardness in the haptics only condition. The combination of auditory and haptic cues did not improve recognition significantly.