Pattern Classification (2nd Edition)
Pattern Classification (2nd Edition)
Machine Musicianship
How bodies matter: five themes for interaction design
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Of epistemic tools: Musical instruments as cognitive extensions
Organised Sound
RaPScoM: towards composition strategies in a rapid score music prototyping framework
Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound
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The process of composing score music for a movie includes two different types of stakeholders: musical experts (a composer) and non-experts (a movie director, producer, editor etc.). These different preconditions often result in difficulties regarding the interaction and communication between the involved individuals. Here, a threefold approach was taken to address this problem: Extracting salient affective and semantic score music description parameters for musical non-experts; statistical clustering and modeling of the results and using them as ground truth for human and machine-based composition experiments; as well as identifying key factors of a human-computer interface capable of fostering non-expert musical creativity by employing a minimized set of intuitive design parameters.