A pattern approach to interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience
What makes a good user interface pattern language?
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Managing UI pattern collections
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
Designing Interfaces
The evolution of design patterns in HCI: from pattern languages to pattern-oriented design
Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
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This paper describes the process of creating a design pattern management interface for a collection of mobile design patterns. The need to communicate how patterns are interrelated and work together to create solutions motivated the creation of this interface. Currently, most design pattern collections are presented in alphabetical lists. The Oracle Mobile User Experience team approach is to communicate relationships visually by highlighting and connecting related patterns. Before the team designed the interface, we first analyzed common relationships between patterns and created a pattern language map. Next, we organized the patterns into conceptual design categories. Last, we designed a pattern management interface that enables users to browse patterns and visualize their relationships.