A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
A PCA/MDA Scheme for Hand Posture Recognition
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
The Hand Mouse: GMM Hand-Color Classication and Mean Shift Tracking
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
Simultaneous 4 gestures 6 DOF real-time two-hand tracking without any markers
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Journal of Cognitive Neuroscience
Designing kinetic interactions for organic user interfaces
Communications of the ACM - Organic user interfaces
Hacking the Nintendo Wii Remote
IEEE Pervasive Computing
Real-time hand-tracking with a color glove
ACM SIGGRAPH 2009 papers
Interaction with 3D models on large displays using 3D input techniques
Proceedings of the 11th International Conference of the NZ Chapter of the ACM Special Interest Group on Human-Computer Interaction
Real-time human pose recognition in parts from single depth images
CVPR '11 Proceedings of the 2011 IEEE Conference on Computer Vision and Pattern Recognition
Bimanual gestural interface for virtual environments
VR '11 Proceedings of the 2011 IEEE Virtual Reality Conference
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This paper presents a system that allows the user to perform 3D modelling and sculpting using postures and 3D movements of their hands. The system utilises the concept of a Natural User Interface using computer vision techniques. This enables the user to operate 3D modelling software. The system's bimanual control allows left hand postures to select control mode commands, while the right hand controls movements. To evaluate the real world performance of the concept of motion and hand-posture-based control in 3D modelling, a usability test with 10 people was conducted. Participants were asked to perform test tasks that involved moving an object in 3D space. These participants performed the tasks multiple times while being timed, both with the mouse and using the 3D hand tracking system. The results indicated that participants who used the hand tracking system completed the tasks more quickly than those who used the mouse. However, approximately half of the participants reported that they found it easier to use the mouse than the hand tracking system. Overall, the participants reported that they enjoyed using the system.