Computational geometry: algorithms and applications
Computational geometry: algorithms and applications
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Mathematics for Computer Graphics Applications: An Introduction to the Mathematics and Geometry of CAD/Cam, Geometric Modeling, Scientific Visualizati
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
A spectral approach to NPR packing
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
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This paper proposes a new method of simulating colored paper mosaic using computer graphics technologies. This new method focuses on two problems that need to be taken care of in order to simulate colored paper mosaic. The first one is tile generation and the other one is tile arrangement. To get similar result in real art work, we create colored paper object with simple structure. Then, we generate torn colored paper tile by applying voronoi diagram and others to colored paper object. At last, we come up with result images by arranging torn colored paper tile appropriately according to energy function.