The society of mind
Intelligence without representation
Artificial Intelligence
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Harold: a world made of drawings
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
SATIN: a toolkit for informal ink-based applications
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Sketch-Based User Interface for Inputting Graphic Objects on Small Screen Devices
GREC '01 Selected Papers from the Fourth International Workshop on Graphics Recognition Algorithms and Applications
The absent interface in design engineering
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Freeform user interfaces for graphical computing
SG'03 Proceedings of the 3rd international conference on Smart graphics
Premières évaluations d'un bureau virtuel pour un processus de conception augmenté
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
Fast subgraph isomorphism detection for graph-based retrieval
ICCBR'11 Proceedings of the 19th international conference on Case-Based Reasoning Research and Development
From paper to machine: extracting strokes from images for use in sketch recognition
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Notation-Invariant patch-based wall detector in architectural floor plans
GREC'11 Proceedings of the 9th international conference on Graphics Recognition: new trends and challenges
Graph-based retrieval of building information models for supporting the early design stages
Advanced Engineering Informatics
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Architects widely resort to sketch during their early phase of design, because sketching appears to be the most adapted mean to express and to manipulate creative ideas. In order to assist the designers during this inventive phase of work we have developed EsQUIsE-SMA, an on-line system for capturing and interpreting architectural sketches. This prototype is based on a MAS, MultiAgent System, which enables real time management of recognition scenarios. This paper describes the basic mechanisms involved by EsQUIsE-SMA to interpret free hand architectural drawings : the sketch as an evolutive environment, the agent types for stroke analysis and the collaboration modes between agents. The conclusions deduce the salient characteristics for a MAS dedicated to sketch analysis.