Online Communities: Designing Usability and Supporting Socialbilty
Online Communities: Designing Usability and Supporting Socialbilty
Towards a design theory for online communities
Proceedings of the 4th International Conference on Design Science Research in Information Systems and Technology
Gamification. using game-design elements in non-gaming contexts
CHI '11 Extended Abstracts on Human Factors in Computing Systems
MEX experience boards: a set of agile tools for user experience design
Proceedings of the IX Symposium on Human Factors in Computing Systems
Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
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Collaboration systems like wikis are seen as efficient tools for supporting structured content, but their success depends on many non-technical issues, like user participation. On the other hand, people are increasingly sharing content in social networks, although with no or little organization. In this scenario, we propose the Wikimark approach, a way for generating structured content by merging the wiki concept and the content sharing behavior seen in social networks. This paper presents the concept proposition and the related early-stage experiment, uxmarks.com.