Machine Learning
Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
Real-Time American Sign Language Recognition Using Desk and Wearable Computer Based Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
Parametric Hidden Markov Models for Gesture Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
An HMM-Based Threshold Model Approach for Gesture Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
TICLE: using multimedia multimodal guidance to enhance learning
Information Sciences—Informatics and Computer Science: An International Journal - Special issue: Interactive virtual environments and distance education
Gesture Modeling and Recognition Using Finite State Machines
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
Recognition-based gesture spotting in video games
Pattern Recognition Letters
DigitalBeing - using the environment as an expressive medium for dance
Information Sciences: an International Journal
Gestures are strings: efficient online gesture spotting and classification using string matching
Proceedings of the ICST 2nd international conference on Body area networks
Detecting gesture force peaks for intuitive interaction
IE '08 Proceedings of the 5th Australasian Conference on Interactive Entertainment
Gesture Recognition with a 3-D Accelerometer
UIC '09 Proceedings of the 6th International Conference on Ubiquitous Intelligence and Computing
A Unified Framework for Gesture Recognition and Spatiotemporal Gesture Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Information Sciences: an International Journal
Entropy controlled Laplacian regularization for least square regression
Signal Processing
Intelligent photo clustering with user interaction and distance metric learning
Pattern Recognition Letters
HMM-Based gesture recognition for robot control
IbPRIA'05 Proceedings of the Second Iberian conference on Pattern Recognition and Image Analysis - Volume Part I
Ranking Model Adaptation for Domain-Specific Search
IEEE Transactions on Knowledge and Data Engineering
Ensemble Manifold Regularization
IEEE Transactions on Pattern Analysis and Machine Intelligence
Audio-Visual Affect Recognition
IEEE Transactions on Multimedia
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Toward the Optimization of Normalized Graph Laplacian
IEEE Transactions on Neural Networks
Non-Negative Patch Alignment Framework
IEEE Transactions on Neural Networks
Subspaces Indexing Model on Grassmann Manifold for Image Search
IEEE Transactions on Image Processing
DAML: Domain Adaptation Metric Learning
IEEE Transactions on Image Processing
Parallel Lasso for Large-Scale Video Concept Detection
IEEE Transactions on Multimedia
Multiple linear regression modeling for compositional data
Neurocomputing
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Gesture recognition plays an important role in human machine interactions (HMIs) for multimedia entertainment. In this paper, we present a dimension reduction based approach for dynamic real-time hand gesture recognition. The hand gestures are recorded as acceleration signals by using a handheld with a 3-axis accelerometer sensor installed, and represented by discrete cosine transform (DCT) coefficients. To recognize different hand gestures, we develop a new dimension reduction method, locally regularized sliced inverse regression (LR-SIR), to find an effective low dimensional subspace, in which different hand gestures are well separable, following which recognition can be performed by using simple and efficient classifiers, e.g., nearest mean, k-nearest-neighbor rule and support vector machine. LR-SIR is built upon the well-known sliced inverse regression (SIR), but overcomes its limitation that it ignores the local geometry of the data distribution. Besides, LR-SIR can be effectively and efficiently solved by eigen-decomposition. Finally, we apply the LR-SIR based gesture recognition to control our recently developed dance robot for multimedia entertainment. Thorough empirical studies on 'digits'-gesture recognition suggest the effectiveness of the new gesture recognition scheme for HMI.