Distributed Artificial Intelligence (Vol. 2)
Tangible products: redressing the balance between appearance and action
Personal and Ubiquitous Computing
Managing as Designing
Taking transition into account: designing with pre-users of medical devices
Proceedings of the 11th Biennial Participatory Design Conference
Thoughts on Interaction Design
Thoughts on Interaction Design
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Interaction design expands into new fields. Interaction design and business model innovation is a promising meeting of disciplines: Many businesses see the need to rethink their ways of doing business, and, as business models pose highly dynamic and interactive problems, interaction design has much to offer. This paper compares 'tangible business models' in the form of pinball-like contraptions, designed by interaction design students with those developed by groups of professionals around concrete business issues. We will show how the interactive models encourage business people to play with hypotheses and experiment with scenarios as a way of innovating their business models, and why this is so.