Feature-based interpolation for the interactive editing of shading effects

  • Authors:
  • Mumehiro Tada;Yoshinori Dobashi;Tsuyoshi Yamamoto

  • Affiliations:
  • Hokkaido University;Hokkaido University, JST CREST;Hokkaido University

  • Venue:
  • Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
  • Year:
  • 2012

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Abstract

In computer graphics, shading techniques play an important role when displaying realistic virtual objects. Although physically-based techniques can generate realistic results, it is often difficult to produce desired shading effects. Therefore, artists usually creates desired shading effects by manually placing many virtual light sources. However, this is not an easy task since it is difficult to predict the shading effects obtained by those virtual light sources. We propose an intuitive system that allows a user to produce the desired shading effects. In our system, the user can directly specify the desired intensities at arbitrary positions on the surfaces of objects. The desired shading effects are realized by our feature-based interpolation of the specified intensities.