Surface drawing: creating organic 3D shapes with the hand and tangible tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I/O brush: drawing with everyday objects as ink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ArtNova: touch-enabled 3D model design
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
ACM SIGGRAPH 2009 Emerging Technologies
Estimation and Rendering of Tactile Information Based on Photometric Images
ICCSA '10 Proceedings of the 2010 International Conference on Computational Science and Its Applications
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
IEEE Transactions on Visualization and Computer Graphics
3D Haptic modeling system using ungrounded pen-shaped kinesthetic display
VR '11 Proceedings of the 2011 IEEE Virtual Reality Conference
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In this project, we propose an interactive content creation and editing system for haptic-enabled 3D content by drawing shapes in the air and copying and pasting surface textures. To achieve realistic haptic interaction, we create a data structure for haptic content using three kinesthetic layers and a tactile layer. The user creates haptic 3D models by drawing geometries through aerial sketching; painting compliance and friction values on the layers; and copying and pasting the vibrotactile surface textures of real objects onto the virtual model. We present a user-friendly haptic interface to enable these functions.