Video visualization for snooker skill training

  • Authors:
  • M. Höferlin;E. Grundy;R. Borgo;D. Weiskopf;M. Chen;I. W. Griffiths;W. Griffiths

  • Affiliations:
  • Universität Stuttgart;Swansea University;Swansea University;Universität Stuttgart;Swansea University;Swansea University;Terry Griffiths Matchroom

  • Venue:
  • EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
  • Year:
  • 2010

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Abstract

We present a feasibility study on using video visualization to aid snooker skill training. By involving the coaches and players in the loop of intelligent reasoning, our approach addresses the difficulties of automated semantic reasoning, while benefiting from mature video processing techniques. This work was conducted in conjunction with a snooker club and a sports scientist. In particular, we utilized the principal design of the VideoPerpetuoGram (VPG) to convey spatiotemporal information to the viewers through static visualization, removing the burden of repeated video viewing. We extended the VPG design to accommodate the need for depicting multiple video streams and respective temporal attribute fields, including silhouette extrusion, spatial attributes, and nonspatial attributes. Our results and evaluation have shown that video visualization can provide snooker coaching with visually quantifiable and comparable summary records, and is thus a cost-effective means for assessing skill levels and monitoring progress objectively and consistently.