An architecture for multiple perspective interactive video
Proceedings of the third ACM international conference on Multimedia
Production model based digital video segmentation
Multimedia Tools and Applications
Virtualized reality: constructing time-varying virtual worlds from real world events
VIS '97 Proceedings of the 8th conference on Visualization '97
Multimedia retrieval through spatio-temporal activity maps
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
W4S: A real-time system detecting and tracking people in 2 1/2D
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
Automatic Classification of Tennis Video for High-level Content-based Retrieval
CAIVD '98 Proceedings of the 1998 International Workshop on Content-Based Access of Image and Video Databases (CAIVD '98)
Real-Time Tracking for Enhanced Tennis Broadcasts
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Virtualized reality: concepts and early results
VSR '95 Proceedings of the IEEE Workshop on Representation of Visual Scenes
Performance Evaluation of People Tracking Systems
WACV '96 Proceedings of the 3rd IEEE Workshop on Applications of Computer Vision (WACV '96)
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
A Camera-Based System for Tracking People in Real Time
ICPR '96 Proceedings of the International Conference on Pattern Recognition (ICPR '96) Volume III-Volume 7276 - Volume 7276
Ball Tracking and Virtual Replays for Innovative Tennis Broadcasts
ICPR '00 Proceedings of the International Conference on Pattern Recognition - Volume 4
Automatic Parsing of TV Soccer Programs
ICMCS '95 Proceedings of the International Conference on Multimedia Computing and Systems
Human Motion Analysis: A Review
NAM '97 Proceedings of the 1997 IEEE Workshop on Motion of Non-Rigid and Articulated Objects (NAM '97)
Using object and trajectory analysis to facilitate indexing and retrieval of video
Knowledge-Based Systems
Visual analysis of users' performance data in fitness activities
Computers and Graphics
Evaluation of User's Physical Experience in Full Body Interactive Games
HAID '09 Proceedings of the 4th International Conference on Haptic and Audio Interaction Design
A ball tracking system for offline tennis videos
VIS'08 Proceedings of the 1st WSEAS international conference on Visualization, imaging and simulation
Multimedia Tools and Applications
Video visualization for snooker skill training
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
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Remote experience of sporting events has thus far been limited mostly to watching video and the scores and statistics associated with the sport. However, a fast-developing trend is the use of visualization techniques to give new insights into performance, style, and strategy of the players. Automated techniques can extract accurate information from video about player performance that not even the most skilled observer is able to discern. When presented as static images or as a three-dimensional virtual replay, this information makes viewing a game an entirely new and exciting experience.This paper presents one such sports visualization system called LucentVision, which has been developed for the sport of tennis. LucentVision uses real-time video analysis to obtain motion trajectories of players and the ball, and offers a rich set of visualization options based on this trajectory data. The system has been used extensively in the broadcast of international tennis tournaments, both on television and the Internet.